Assuming 5000 Attack Rating which would be close to impossible to achieve, your chance to hit would be:Ģ * (5000/(5000+792)) * (1-(30 / (30+58))) = 31,5 %Įven more importantly, you wouldn't gain any experience. In other words, you wouldn't hit anything. This is without taking into account the far higher defense of the monsters, compared to your attack rating. This would instantly incur a chance to hit penalty of The very first monsters you'd encounter would be level 58. Now, if I understand correctly, you would want to instantly skip into Act 5 Nightmare. Commonly, you would finish Act 4 at level 30 or so. It increases Inventory (10x8), Stash (16x13), and Cube (16x13), so you'll get significantly more space to store all your items.The problem is that levels matter far more in Diablo 2 than D1. Storage can be a real issue in Diablo 2, but this is a decent standalone if you don't want all the other stuff included in more complex mods like Better SP. These charms should help by giving you some of the benefits you'd get if you were playing online in a group scenario. Each will give increased Magic Find and Exp bonus, as well as paladin auras-or buffs from other classes. This mod adds small charms with a variety of auras and class spells. You'll still be at the mercy of the RNG gods, but you'll have far more opportunities to get the drops you're looking for. It significantly increases drop rates for set, unique, and rare items and allows high runes to drop more often. If you find yourself struggling with RNG, this mod might be your answer. Just make sure you're well prepared before you set out to take on the increased hordes. Each file multiplies the spawned enemies by that amount so that you can farm them for XP, gold, and other items. If you want to increase the number of enemies that spawn, this is the mod for you.
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